[Update] 10 of 10 scenes finished


I’ve finished setting up and rendering all of the planned visual content for the upcoming release. It was a big and stressful part of the process — especially since I had to apply updates and fixes to existing content and re-render it as well. Now, I can finally focus on finishing the technical tasks: finishing implementing mechanics, refining UIs, and polishing skills and new enemies.

Once that’s done, I’ll assemble a technical build for testing and then be able to announce the release date. Thank you for your support, and stay tuned for more updates!

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